baked
2 months ago  •  Unread 

Hi everyone, nice forum.

Now that the hype has died out perhaps we can have some serious discussion about the reality of Classic being a success:

In my opinion,
Blizzard are riding an industry wide wave of nostalgia for a quick buck to be made by releasing Classic
We will receive an incredibly buggy version worse than it was at launch
The excitement of slow levelling and difficult to access content will wear off after most reach level 40
Prospective release date still unknown, by then will be competing with Pantheon and others
Will probably require a separate subscription to play, cutting community on live in half
Players will see this for what it is: revisiting old memories for a short burst and then leaving forever

Change my mind

2 months ago  •  Unread 

I'm not paid to change your mind, so I'm not going to try, but I am going to counter-point your statements.

baked wrote:
2 months ago
We will receive an incredibly buggy version worse than it was at launch
No one has a [Crystal Ball], so we cannot know that for sure. It would be wrong to say that MMOs historically have been released bug-free, but it would also be disenfranchising to not give Blizzard the chance to prove that historical trend wrong. After all, 15+ years of MMO development surely has taught them a thing or two. It wouldn't make business sense for Blizzard to sabotage their own product.


baked wrote:
2 months ago
The excitement of slow levelling and difficult to access content will wear off after most reach level 40
The excitement of levelling to 110 surely wore off? Except for millions it did not. The excitement of levelling to 60 on a private server that may or may not shut down wore off? Except for hundreds of thousands it did not. The excitement of doing it all over again on another server, and another, did not wear off either. Also, levelling to 60 isn't the only motivation for people wanting Classic. Many people = many reasons. Nostalgia is not the only motivator.


baked wrote:
2 months ago
Prospective release date still unknown, by then will be competing with Pantheon and others
Again, without a [Crystal Ball] we cannot know this for sure. Therefore, a perfectly valid counter arguement based on history is; Pantheon and others will suffer as people migrate back to World of Warcraft. This scenario played out with other MMOs with the release of Burning Crusade and other expansions.


baked wrote:
2 months ago
Will probably require a separate subscription to play, cutting community on live in half
No one knows this for sure. Even if it does require a separate subscription, you can be sure that Blizzard will have done the number crunching to prove it is viable. Why would the sabotage it's chances if they have invested cash in the development of the process? That would be very tardy business practice, and I doubt their investors would approve.


baked wrote:
2 months ago
Players will see this for what it is: revisiting old memories for a short burst and then leaving forever
This is the true point of your post; your opinion is that Classic is boo-boo.

You're welcome to that opinion, but please don't try to make false statements and appropriate them as fact.

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2 months ago  •  Unread 

baked wrote:
2 months ago
ill be competing with Pantheon and others
Phanteon is dead on release, mark my words.

Sometimes i look at a game and think to my self: "yep, this will fail 100%", and then it fails.
Blackdesert... Tera... Bless Online... Blade & Soul... and many others.

Phanteon has realistic, unoriginal graphics, that's a turn off for many people, it looks the same as all others Unity/Unreal Engine games.
Phanteon animations are SUPER lazy & low-quality.

Phanteon designers are really amateur, everything from UI to Website looks too amateurish and boring.
There is almost no PvP in Phanteon, that alone will be a no-go for a big chunk of players.

I want Phanteon to succeed, but honestly i have no faith.

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2 months ago  •  Unread 

baked wrote:
2 months ago
Hi everyone, nice forum.

Now that the hype has died out perhaps we can have some serious discussion about the reality of Classic being a success:

In my opinion,
Blizzard are riding an industry wide wave of nostalgia for a quick buck to be made by releasing Classic
We will receive an incredibly buggy version worse than it was at launch
The excitement of slow levelling and difficult to access content will wear off after most reach level 40
Prospective release date still unknown, by then will be competing with Pantheon and others
Will probably require a separate subscription to play, cutting community on live in half
Players will see this for what it is: revisiting old memories for a short burst and then leaving forever

Change my mind
Some good points raised and good to see some different opinions raised here.

That said, of course I wholeheartedly disagree :smile:

As for the ‘nostalgia wave’ - the existence and great success of private servers, as pointed out by @yobuko, is evidence that the need for retail servers has existed for a long time and is not merely a trend or ‘fad’.

Sure it will be buggy but bugs get fixed. It’s the most commonplace thing in any release nowadays. Unlike back in the day of cartridge and CD games (N64/PS1 anyone?) where games had to be as perfect as possible before release, even back in 2004 they could update to fix stuff. Why is this such a big issue?

If anything, by 40 I think people will be ramping up playtime as they start to hit the beginning of the end game. Sure content is harder to access, but I think that added teamwork is a big draw for people to try Classic anyway.

How can you complain vanilla WoW to a new wave MMO like phanteon? Vanilla WoW proved itself as the most popular online game of its time - phant is just concept art and vapour right now.

Yes, a separate sub is something I can definitely see Blizzard doing, knowing them. Those Activison shareholders will try and milk it for everything its got and consider it like a DLC or something. This is very worrying because live players will maybe sub for one month but certainly won’t keep two subs going for any longer than that. Fair point.

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1 month ago  •  Unread 

baked wrote:
2 months ago
Hi everyone, nice forum.

Now that the hype has died out perhaps we can have some serious discussion about the reality of Classic being a success:

In my opinion,
Blizzard are riding an industry wide wave of nostalgia for a quick buck to be made by releasing Classic
We will receive an incredibly buggy version worse than it was at launch
The excitement of slow levelling and difficult to access content will wear off after most reach level 40
Prospective release date still unknown, by then will be competing with Pantheon and others
Will probably require a separate subscription to play, cutting community on live in half
Players will see this for what it is: revisiting old memories for a short burst and then
Change my mind
Are you seriously comparing a meme game like Phanteon with vanilla world of warcraft? :lol:
3/10 for effort but that was a nice touch

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